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Looking for an assistant programmer/shader writer
You need either: Skill with RSL and familiarity with CgFX.or Skill with CgFX and familiarity with RSL.You will need to work here at Nexus in Shinjuku from Monday to Friday for approx 2 months. Work days and payment are negotiable.please contact me ASAP: bernard at nexusinternational.jp
Fighting with vista
Spent the better part of the day fighting with Vista.I knew to stay away from this malware, but my new assistant needed a win machine. I felt a bit sorry for him learning code, animation, new sw and all that in my mainly linux/osx office. I was told Win 7 would come as a free upgrade in a few days so I figured I might as well install the machine a few days before. Sure as the Pope is Catholic the thing bluescreened on the second boot, with no xtra sw or hw mind you.I have a few gripes with HP over this. Firstly threre was no option for XP downgrade Linux or blank OS I HAD to pay Msoft tax if I wanted this HW. I also had to pay an extra hundred on top of that (upgrade
hectic September
Sorry if any of you have been trying to mail or call me, Ive been stuck in the office 24/7 animating. September is always an incredibly busy month, thank god it's almost over. Luckily in the last 3 days I got to focus on some research documentation. With the short films, helping others with their projects, R&D deadlines and organizing multiple events I have NO room for mistakes. Unfortunately some people let me down on the stereoscopic demo I was working on. There was no option but to make up for lost time. Even with extra help I had to do some all nighters. I had to break the scary 8 day no sleep limit I try to set myself. 6 is tripppy but by the 8th paranoia sets in and it can
Updated Pixar schedule for this Thursdays meeting
Please note some people registered but still did not RSVP yet. Please RSVP at http://www.rendersan.org to book a seat.Updated Pixar schedule for this Thursdays meeting:6:30pm Pixar Renderman UGMfeaturing:Peter Moxom, Pixar's Worldwide RenderMan Channels Head, from Sydney AustraliaANDPixar's RenderMan TalkDylan Sisson - Technical ArtistPart 1: "Shading and Lighting for Pixar's Up" - During this talk,Dylan will present a glimpse into how Pixar developed the shading and lighting for the animated feature, Up. From initial references and concept art to final scalable shaders, Dylan will show some
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