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Einar Ingebrigtsens Playground

 

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Blog Name: Einar Ingebrigtsens Playground
Url: http://www.ingebrigtsen.info
Language: English
Topics: Silverlight, Xna, .net
Description: Development blog, mostly focused on .net related development. Einar Ingebrigtsen is a Silverlight MVP and is the author of amongst others the Balder 3D engine for Silverlight (http://balder.codeplex.com)
Popularity: 6 Followers

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C# 4 dynamic and DynamicObject in Silverlight 4
One of the coolest new things with Silverlight 4 is the ability to use C# 4 and in particular the dynamic keyword and infrastructure that comes along with it. The dynamic keyword allows for dynamic typing in .net, which is great for a number of reasons, but alongside it there is something called DynamicObject that makes this a whole lot more interesting for development in environments such as Silverlight.The DynamicObject is a class one can derive from and override a number of methods, such as TryCreateInstance(), TryInvokeMember() and much more. This can be used for quite a few things, one would be for dynamically invoking services on the server or any other server avoiding the p
Silverlight 4 beta announced
Today Scott Guthrie announced the beta release of Silverlight 4, the release rate for Silverlight is amazing. Its only been 4 months since we got the release of Silverlight 3 and now everyone is getting their hands on with the beta of version 4, amazing stuff - kudos to the Silverlight development team. I've been working with SL4 for a while now through early access from Microsoft, and I must say that I'm really impressed with what they have accomplished and the quality of the builds has been truly remarkable. I guess a lot of you will probably pick up the downloads and think "why don't they just release it now" or "can I get a golive license for this - like -
Upcoming Balder release
My blog has been dead silent lately. The reason for this is that I'm quite busy getting a new release of Balder out the door. For the upcoming release, which will be named 0.8.8 - still in Alpha mode, I've focused a lot on code quality and getting some debt paid back from the "early" days when I started the project. But fear not, there is also a bunch of new features coming.To mention a few things:- Mouse interaction with objects, an event model- Simpler initialization - in fact, there is none- A better declarative Xaml model that replicates the object model found in Core - they are separated, due to cross-platform support that wi
GitHub I salute you
I've been using CodePlex with both the TFS integration and SVN for quite a while and recently started using GitHub, especially for the Balder project, and must say that I'm very impressed with what they have over at GitHub. Not only is Git something I'm really falling in love with and the way GitHub handles this, but simple things as the Issue tracking is so nice. GitHub is ultrafast, anything one does, its instant. Adding and modifiying issues is like working locally, kudos for this. One of the things I discovered the other day was the ability to host your pages there as well. Plain HTML hosting, something I'
Balder gets declarative
We're getting closer to the BETA mark for Balder, and we're starting to get most of the features we want in for version 1 ready. The latest feature is the ability to declaratively through Xaml get Balder up and running. Current release is versioned 0.8.7 and can be found over at the Balder page at Codeplex. By adding the following namespace declaration in your Xaml file: xmlns:Core="clr-namespace:Balder.Core;assembly=Balder.Core.Silverlight"  You now get a set of extra controls that can be used. First off is the RenderingContainer: <balder:

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