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Second Life: The Music, The DJs, The Nightlife, The Art, & The Creativity

 

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Blog Name: Second Life: The Music, The DJs, The Nightlife, The Art, & The Creativity
Url: http://djdoubledown.blogspot.com
Language: English
Topics: Second Life, Music, Internet
Description: Second Life: The Music, The DJs, The Nightlife, The Art, & The Creativity Hosted by Doubledown Tandino, this blog will take you on a tour of all things imaginative, both audibly and visually, within Second Life. Musicians - DJs - Nightlight - Art - Creativity - Imagination - Innovation - Technology - Gaming - Internet (REVISED JULY 2008: Now featuring EVERYTHING relating to Second Life and the music, art, and imagination within. Originally, this blog was focused solely on SL DJs & Clubs. It is time to broaden the narrow previous focus of this blog.)
Popularity: 651 Followers

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Cybergrrl Oh: Living a 2nd Life Episode 21 with Doubledown Tandino now Posted on Rezzed.tv
Cybergrrl Oh: Living a 2nd Life Episode 21 – Doubledown Tandino
M Linden is an Artist?!
I made over to Dusan Writer's sophisticated uber-intellectual (that is a compliment) blog to read his reaction to Tateru Nino's exclusive interview with Linden Lab CEO Mark Kingdon (a.k.a M Linden) brought to you by Massively. Both; the Massively interview, and Dusan's followup are not to be missed. Both are interesting, intriguing reads.
The Gracie Kendal Project - An Exploration of Self and Art
The Gracie Kendal Project by Gracie Kendal   For as far back as my memory allows, I had never found myself in a place I felt comfortable. My world has been in a constant state of change since I graduated High School, actually
Ravelong Productions Updated in the Second Life Solution Provider Directory
A quick mention that Ravelong Productions (Doubledown Tandino) now has an updated Solution Provider directory listing: http://solutionproviders.secondlife.com/provider/show/id/276 Ravelong Productions
Incorporate Gaming In Virtual Events
Incorporate Gaming In Virtual Events by Dennis Shiao of It’s All Virtual Virtual Worlds, Virtual Tradeshows, Virtual Meetings and more… We’ve reached a point in the virtual events industry where users who have attended 1-5 events (or more) are starting to ask, “What’s next”?  If the industry doesn’t effectively answer that question, then users will eventually s

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