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Exalted is a great game, but White Wolf is doing it wrong
I originally intended to write this post in June, but sometimes things just don’t work out as planned. At that time, I had just recently bought Manual of Exalted Power: The Infernals, a great source of information on the Green Sun Princes and their immortal masters.
A week before coming up with the idea of this post I had also bought HeroQuest 2.0, the new edition of Robin Laws’ story-oriented roleplaying game, at the Tentacles Convention. But more about that soon.
So, what actually is wrong with Exalted?
Firstly, I think I have to make clear that I really, really like Exalted. The setting and the attitud
Chilling Heat, conclusion
So, that was about it. It was a very amusing game in the end, although somewhere along the way I had doubts whether it’s gonna hold together or fall apart. Main reason for this was of course the fact that I honestly didn’t know, at least for the first two sessions, where it should, could or might go. My preparation for the game was a list random things that had came to my mind at some point. It was only between the second and the third session that I finally came up with some focus and direction: the unspeakable servant and fate of Richard Shanahan.
I tried to find some relevance and meaning for the abandoned house and the mystical mirror, but it just wasn
Chilling Heat, part 5
A ragged man stood there in the doorway. By the look of his messy hair and bristle, one could’ve taken him just a random bum who had just wandered in. But there was something that didn’t fit. His eyes were too sharp, his gruff voice had a hint of something untangible and when he walked in and towards the bed, a silent tinkle accompanied him.
I think it’s plausible to say that it can be quite disturbing if one hasn’t seen a fleshworker in action before. And that’s propably how it felt like, to see that odd man moulding Derek’s hand like it was Plasticine. And in a few minutes that felt like agonizing hours, he was done. Excluding the t
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