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Steve's game Dev Blog

 

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Blog Name: Steve's game Dev Blog
Url: http://stevegamedev.blogspot.com/
Language: English
Topics: games, game development
Description: My blog on game development
Popularity: 2 Followers

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Emergent Gameplay in COD Modern Warfare 2 ?
Emergent gameplay in COD Modern Warfare 2: Brazilian gang member evolves new strategy for evading enemy fire - head but the door to break it down.....Actually, this guy fell off the roof after I shot him, as he fell, his head got stuck on the door, with his legs still in the air !
Unreal Development Kit Now FREE !
It seems the game engine market is changing, rapidly. Epic have now released the Unreal Development Kit, free for non-comercial use. With games like Whizzle being developed with it, the next couple of years could see some very exciting (free?) games being released.
Unity Game Engine now FREE !!!
The Unity game engine has been made freely available (Press release 28th October 2009). The engine used to cost $199, but now it is available at no cost, this is a real bonus for budding game developers. I like the way Unity focusses on assets and exposes script variables through the GUI. Being able to use Javascript and C# is also very flexible. Most tutorials focus on Javascript but I have recently managed to get phidgets working in unity using C# with very little hassle.I have used Unity and Torque now for a number of years and ha
Unity Viewing Frustrum Problem
I've not had mch time to keep a blog lately. I've started a new job at Anglia Ruskin University in Cambridge, teaching on the games degrees. I've introduced the Unity game engine on the degrees, and just as I was starting to work on my own project, Unity threw a big error at me which has cost me quite a few hours to fix, but as always, the solution is dead simple, finding it was not.On loading up any scene, an error message was displayed the in status bar at the bottom of the editor."Screen position out of view frustum (mouse pos 280.000000, 185.00000

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