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The Cut Scene

 

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Blog Name: The Cut Scene
Url: http://weblogs.variety.com/the_cut_scene/
Language: English
Topics: video games, wii, hollywood
Description: The business and culture of video games and their intersection with Hollywood.
Popularity: 2 Followers

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Behind the scenes at Epic Mickey – Part three
  Warren Spector wants to be clear: Mickey Mouse wasn’t always as boring as he is today. And it wasn’t a deliberate move to rob the mouse of his mischievous nature. It’s just the way of the cartoon world. “It happens to every cartoon character,” he says. “They all begin as dangerous, mischievous things, then they start to settle down and become more realistic – and the way they’re drawn becomes more realistic. Eventually, they move into a nice suburban h
Dedicated servers and Rage - news you probably don't want to hear
id Software might want to brace for some rage over “Rage”. John Carmack, co-founder and technical wizard of the developer, says the company doesn’t plan to support dedicated servers for the multiplayer component of “Rage,” id’s upcoming new action game. “It’s not cast in stone yet, but at this point no, we don’t think we will have dedicated servers,” he says. Infinity Ward made the same decision for “Modern Warfare 2” and has been facing a massive backlash among its
Behind the scenes at “Epic Mickey” – Part Two
Junction Point Studios has done some incredible work with animating Mickey Mouse for “Epic Mickey”. The screen shots, honestly, don’t begin to do the game justice. To prove this, Warren Spector showed off some old cartoon footage of the mouse last week running alongside the game’s Mickey model mimicking the cartoon. In some instances, it was impossible to tell the difference.
Behind the scenes at “Epic Mickey” – Part One
  After literally years of silence surrounding Warren Spector’s “Epic Mickey,” Disney and Spector are finally talking about the project – and they have a lot to say. The company held a launch event recently in London, unveiling new details and offering a peek behind the thought process at how the game came to be. Over the next couple of days, The Cut Scene will be looking at what might be and what might have been with this reintroduction of the world’s most famous ro
Where Disney currently stands with Natal
Given the family audience Microsoft is targeting with Project Natal, it seems natural that Disney would have a game ready for the system’s launch. That’s not a sure bet, though, says Graham Hopper, president of Disney Interactive Studios. “That’s an interesting question we’re deciding now,” he says. “For us, doing something just to be there [at

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